Procedural
-
- Compatibility After Effects
Physarum
Native plugin that simulates organic growth. Infinite possibilities!
-
Sale
- Compatibility After Effects
YaroFlasher Super Bundle
Get two awesome tools for making trail animations and save 30%!
-
- Compatibility After Effects
Motion Reaction
Create a sense of movement and continuous state for any object.
-
- Compatibility After Effects
Ouroboros 2
With Ouroboros 2 you can create multiple strokes on one single path in After Effects.Add to Cart -
- Compatibility After Effects
mazeFX
Maze algorithm is now much faster with cleaner path results. Create random vector mazes (labyrinths) in After Effects. mazeFX can also generate a unique solution with effect controls to fully control the appearance of the maze. Finally, it can use masks to control each maze's shape and place all of the needed parts in a single shape layer or create separate shape layers for each part of the maze.
-
- Compatibility After Effects
- Compatibility Media Encoder
Topograph
Topograph brings elevation maps and topography to After Effects! This effect lets you create unique designs and animations from your footage. It can be used for animating and for designing on one frame with interactive feedback.
-
- Compatibility After Effects
Pubes
Spline generator along the edge of the shape or inside the polygon.
-
- Compatibility After Effects
Origami
Origami is the procedural mesh generation and animation tool for After Effects. Create stunning effects like unfold and organic growth in a few clicks!Add to Cart -
- Compatibility After Effects
Origami Hexagons Pack
Meet Hexagons – 4 various hexagonal mesh types for all your Origami needs.Add to Cart -
- Compatibility After Effects
Spiral Maker
Spiral Maker allows you to easily create spiral patterns from a mask path
-
- Compatibility After Effects
- Compatibility Premiere
Fog
Create fog, god rays and diffusion.
-
- Compatibility After Effects
Trigger
Quickly setup and retime animations by triggering animations inside a precomp using layer markers. Easily create Trigger comps, add markers, and trigger animations from inside a precomp . Turn your linear workflow into an automated event based workflow, allowing you to non-destructively retime complex animations, easily test out multiple versions of an animation, and sequence together multiple animation events easily from your global composition.