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FX Remix DCTL

  • Compatibility Davinci Resolve
    Please check exact version compatibility under the "COMPATIBILITY" tab below
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$24.99
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Quick Overview

Glitch effects in DaVinci Resolve. DCTL has 4 modes: Pixel Fall (Pixel Sorting), Double Exposure, Pixel Offset, Pixel Mix

 

4 DIFFERENT MODES

Pixel Fall Example

mode #1

Pixel Fall

Duplicates pixels with values between Low and High Threshold in the direction described by Angle. Length in pixels described by Distance.

mode #2

Double Exposure

Takes pixels with values between Low and High Threshold and moves them in the direction described by Angle. Pixels which are not falling between Thresholds stay on the top. Length in pixels described by Distance.

Sliders with '*' sign - *Low Threshold and *High Threshold - to adjust the layer you are moving. Works for this mode only and as a random seed for Rndm sliders and Pixel Mix mode.

Checkbox with '*' sign - *Duplicate Edge Pixels - to enable pixel fall effect for pixels on the very edge of the frame. Works for this mode only.

Double Exposure Example

Pixel Offset Example

mode #3

Pixel Offset

Takes pixels with values between Low and High Threshold and moves them in the direction described by Angle. Pixels which are not falling between Thresholds stay underneaths. Length in pixels described by Distance.

mode #4

Pixel Mix

Takes pixels with values between Low and High Threshold and replaces them with a random pixel from the current frame.

Some footage, e.g. with clipped highlights and crashed shadows, may contain pixels with values higher 1.0 and lower 0.0. Here, if you would like to select the entire frame for Thresholds, use checkboxes High Threshold > 1 and Low Threshold < 0 to prevent unaffected pixels.

Because of math behind the Pixel Mix mode, some pixels may be static on every frame, while others are moving. To animate static pixels, animate sliders with '*' sign. It doesn't matter which one.

Pixel Mix Example

Rndm Example

Add Chaos with Random and Color Settings

Use Rndm sliders to animate each parameter in a random way. Rndm with the value 1 applies random for each frame on the entire image. Rndm with the value 2 applies random for each frame for each pixel separately. Range of the random described in sliders related to Rndm. E.g. Distance slider with a value of 123 means random will be in the range from 0 to 123.

Use Lift Gamma Gain sliders to adjust changed pixels in modes. Use R, G, and B Offset sliders to adjust colors of changed pixels in modes and to select the range for Rndm Colors. 

 

TRY OUT THE FREE DEMO VERSION

To learn about how to use Matte, watch the video above.

 

 

PLEASE NOTE: DCTLs work only in the Studio version of DaVinci Resolve

Davinci Resolve 19, 18, 17, 16
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