• Compatibility After Effects
    Please check exact version compatibility under the "COMPATIBILITY" tab below
  • Compatibility Premiere
    Please check exact version compatibility under the "COMPATIBILITY" tab below

Author: Satori

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Quick Overview

A healthy dose of trippy visuals for your pixels. Pixelocybe is a hybrid mosaic/displacement filter with a flexible two input pipeline.

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How it works

Pixelocybe is a dynamic mosaic filter, which produces mosaic blocks per pixel depending on its luminosity or the luminosity of the input layer. The result is much trippier than in sounds. One of the most powerful features of the plugin is that it accepts a second layer as an input. This allows you to pipe any inputs or filters into Pixelocybe, creating endless combinations.

Here's a visual demonstration how a video looks like when combined by various shades of black and white, the original video and the original video with gaussian blur applied.

Available parameters rundown

  • Channels allow you to specify which color channels should the effect be applied to.
    • RGB - the effect is applied on each of the RGB components separately.
    • Luma - the effect is applied to all channels equally using the overall luminance of a pixel.
  • Intensity Source - optional, allows you to pick a different layer as an input for the plugin. The pixelation effect is applied using the layer pixels' intensity, hence the name. Don't forget to check Effects & Masks if you plan to use effects on the input layer. When set to "None", the current layer is used as an input for the effect.
  • Mosaic Width/Height defines the maximum block width/height of the mosaic.
  • Shading - shades long stretches of the same luminosity and generally smooths out the image. The shading can be applied horizontally, vertically, or on both axes.
  • Mosaic Curve Type - this is what Pixelocybe uses to map input pixel luminosity to the resulting mosaic distortion. See the manual (downloaded with the plugin) for a more detailed explanation.
  • Mosaic Curve Phase offsets the curve by a set amount of degrees
  • Offset Horizontal/Vertical offsets where the mosaic intensity is read from horizontally and vertically.
  • Transparency makes parts of the image transparent, useful for quick keying and doing transitions.
    • Transparency Below/above pixels below/above this luminosity become transparent
    • Transparency Phase offsets where the above two parameters start and finish, similar to Mosaic Curve Phase.
    • Transparency Smoothing is useful for smoothing out sharp transitions between transparent and opaque areas of the image, when transparency options are in use.
After Effects 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6
Premiere 2020, CC 2019, CC 2018, CC 2017, CC 2015.3, CC 2015, CC 2014, CC, CS6
  • Block Swap


    • Compatibility After Effects
    • Compatibility Premiere

    Block Swap

    Randomly shuffles image blocks. Great for clean-looking noise effects, blocky glitches and transitions.

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  • Recursive Mosaic


    • Compatibility After Effects
    • Compatibility Premiere

    Recursive Mosaic

    Not your grandfather's mosaic filter. Recursive mosaic subdivides the grid further to preserve or discard as much image detail as you like. Useful for novel pixelization effects or jpeg artifacts simulation.

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  • Geometric Filter


    • Compatibility After Effects
    • Compatibility Premiere

    Geometric Filter

    Geometric Filter turns footage into a geometric approximation. It does so by using our custom proximity matching algorithm, which gives it a bit of a human touch, as it can trace contours and similar regions.

    The results are somewhat similar to what you get by using the so-called "style transfer" machine learning algorithms, but with much finer control over the result.

    The plugin is aimed at artistic audiences who wish to simulate hand-drawn styles in music videos, visualizations, etc. and for VJs.

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