SkyBox VR Player
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Compatibility After Effects Please check exact version compatibility under the "COMPATIBILITY" tab below
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Compatibility Premiere Please check exact version compatibility under the "COMPATIBILITY" tab below
Mettle Skybox Suite of plugins will be exclusively available as part of the Creative Cloud membership. Adobe is targeting to release the integrated functionality before the end of the year. You can expect to hear and see lots of exciting news before the end of the year.
Click here for more details
New! Now includes DK2 (Mac + WIN) and CV1 (WIN) players!
- Speeds up 360/VR workflow – no renders to preview 360° content.
- Two view modes: 360 + workspace.
- Includes a virtual keyboard!
- Designed to work with Mettle 360/VR plugins for Adobe software.
- Downloads and installs like a plugin.
Requires an Oculus Rift or HTC Vive (not included). Compatibility: After Effects CC 2014 + Premiere Pro CS6+ (WIN)
Connect your Oculus Rift to Adobe After Effects, Premiere and SpeedGrade.
Two view modes: 360 and Workspace. (Windows Only)
Yes, it's Free! It's part of our ongoing commitment to creating tools for 360 | VR content production.
By downloading the license, you agree that Mettle will be sending you promotional emails from time-to-time, with timely and relevant info. Mettle will never spam or share your email address. You can unsubscribe at any time.
*Requires an Oculus Rift (not included). Made to integrate with mettle SkyBox and SkyBox Studio, 360/VR plugins for After Effects. Compatibility: After Effects CC 2014+ Premiere Pro CS6+, (Windows Only)
SkyBox VR Player downloads and installs like a plugin.
Once installed, the interface window appears when you launch your Adobe software. Follow the instructions in the pdf manual (which downloads with license) to customise your interface.
Buy the SkyBox Suite Bundle and save 50%
After Effects | CC 2015.3, CC 2015, CC 2014, CC, CS6 |
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Premiere | CC 2015, CC 2014, CC, CS6 |
1.48 (Current version) - Apr 25, 2017
* Fixed Oculus playback on macOS 10.12 (Sierra)
1.46 - Feb 20, 2017
* AMD/OpenCL rendering fixed;
* NVIDIA/CUDA rendering quality improved.
1.4 - Oct 20, 2016
1.3 - Sep 14, 2016
* AMD (OpenCL) bug fixes.
1.2 - Jun 27, 2016
* Improved performance by implementing GPU accelerated rendering support in Premiere Pro;
* Scalable Preview window;
* Bug fixes.
1.1 - Apr 6, 2016
* CS6 compatibility fix.