Awesome retro-inspired opener by Jeremy Cox and team at Imaginary Forces.
Tools used
- Substance Painter
- JerLooks Gizmo
Author Notes
Jeremy Cox: "Used Cinema4D, rendered mostly with Physical Renderer plus a couple Octane shots Textured with Substance Painter. Composited in Nuke with some special sauce from my “JerLooks” gizmo."
The SXSW gaming awards have been an amazing opportunity for us to explore and try new things over the last 3 years. This year we started with gaming hardware, added a big slice of NASA space photography, a dash of retro sci-fi book covers, and pinch of Kubrick's 2001. We combined them together into an opening that transports the audience into the world of the SXSW Gaming Awards
Creative Director: Jeremy Cox
Art Director: Max Strizich
Executive Producer: Jon Hassell
Head of Production: Aleen Kim
Designers: Jeremy Cox, Max Strizich, Amy Wallace
3D Animators: Jeremy Cox, Max Strizich, Hogan Williams, Henry Chang, Paolo Cogliati
2D Animators: Nathan Goodell, Isabell Hacker, Daniel Blanco
Editor: Rachel Ambelang
Audio: Nacwin Music
- See more at: imaginaryforces.com/work/sxsw-gaming-awards-2017#sthash.6E6K7vmX.dpuf
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