This tutorial covers a few basic techniques for using Newton which Derek Lieu learned while animating the cutscenes for the game BattleBlock Theater.
This tutorial covers:
- Creating masks to serve as "ball and socket" joints.
- Throwing objects in Newton using kinematic layers.
- Using masks to add physics simulations to overlapping layers.
- Basics for using joints in Newton 2
For more information on BattleBlock Theater go to battleblocktheater.com
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