BattleBlock Theater Newton Physics Tutorial


This tutorial covers a few basic techniques for using Newton which  learned while animating the cutscenes for the game BattleBlock Theater.

This tutorial covers:

  • Creating masks to serve as "ball and socket" joints.
  • Throwing objects in Newton using kinematic layers.
  • Using masks to add physics simulations to overlapping layers.
  • Basics for using joints in Newton 2

For more information on BattleBlock Theater go to 


Tools Used