The Plugin Everything crew created a 2 part tutorial on how to develop plugins for After Effects.

Part 1

Part 2

Author Notes

In this tutorial we dive into the Adobe After Effects SDK to implement a simple line drawing algorithm (Bresenham's line algorithm). Visual Studio is shown but mac users can follow along using the same c++ source code on Xcode. 

 

Links:

https://www.adobe.io/apis/creativeclo...

https://en.wikipedia.org/wiki/Bresenh...

https://en.wikipedia.org/wiki/Xiaolin...

 

Checkout our website at https://www.plugineverything.com/ for rad (and some free) AE plugins, as well as info on our blog and live shows.

 

Submit

If you would like to submit a piece for inclusion in our INSPIRATION category please submit it to us here or tag #aescripts on Instagram.