friedpixels explains the new volume meshing feature introduced in Stardust 1.5.
Tools used
Author Notes
There's a new version of Stardust (1.5) and I wanted to create a quick'ish look at some of the new features. Mostly taking a look at the new volume meshing. I haven't spent much time with it yet, but just wanted to go over the a test scene and one of the presets.
I also talk a little bit about the new features on the Material node, volume caching, and other tid bits. Look forward to seeing what people do with this, it opens up a whole new world of creative fun in After Effects!
00:01 - Intro
00:48 - Node Workflow Introduction
01:14 - Preset in new comp
03:30 - Boolean
05:59 - Offset Node
09:15 - Material Node updates
11:38 - UV options
14:30 - Test scene overview
15:46 - Material - Normals affect Opacity
16:40 - Volume Caching
17:48 - Volume offset
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