Great VFX/Cinematography breakdown on how Method Studios created the moon and lunar rover sequence in Ad Astra.

Author Notes

Jedediah Smith, VFX supervisor for Method Studios, describes the painstaking process visual effects artists used to create the moon and lunar rover sequence in Ad Astra. From their innovative use of infrared cameras to their deep archival research to their extensive use of rotoscoping, the effects team employed an array of techniques to balance realism and accuracy. 

CORRECTION issued 10/10/2019: the moon has 16.6%, or roughly one-sixth, of the of the earth's gravity, not one-third, as stated in the video. (The VFX team did, in fact, simulate at correct moon gravity, which is 0.166 of Earth gravity.) 

Read more about Ad Astra at 

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How the Lunar Scene from Ad Astra Was Made | WIRED



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