James Ramirez, aka friedpixels gives a fantastic overview on how to setup physics in your Stardust particle animations, a look at the various settings, node properties and forces.
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Author Notes
A general look at how to setup physics in your particle animations, a look at the various settings, node properties and forces. Hopefully an overview of each aspect to serve as a visual guide to integrating physics into your scenes. Below I've bookmarked each subject / node talked about:
0:01 Video Overview
1:38 New Scene from Physics preset - Caching & Freezing cache / general settings
8:21 Simple setup to examine the different forces available
11:33 Physical Force - Directional Force
14:20 Physical Force - Spherical Force
17:10 Using the Replica node on frozen cache simulations
19:51 Physical Force - Noise
23:39 Physical Force - Path
27:48 Physical Force - Connect
36:57 Using connect to create fluid-like movements
38:41 Models with deformation + physics
40:21 using live text as model source
41:12 using custom OBJ for model and physics
42:06 using custom OBJ to collide particles with
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