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Limber is the latest tool for Inverse Kinematics and Character Animation in After Effects using Shape Layers. In this tutorial, we show how to apply the automatic walk cycle of iExpressions 2 to a zombie character rigged with Limber such that the zombie walks fully automatically when we keyframe its position.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 3, we create an automated walk cycle with iExpressions. You just need to keyframe the position of the character and the iExpressions-based rig animates the legs and the body automatically such that the character is walking.

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Tutorial Inspiration

Animade - Sketchycles

Posted in Animation After Effects Tutorials Inspiration by aescripts + aeplugins on April 28, 2015

Super fun tutorial/animation of creating a walk cycle using motion sketch by Animade

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