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AE Pixel Sorter: Masking and Noise Tutorial

Posted in After Effects Design Tutorials by Gabriel Grenier on July 6, 2017

Learn how to use noise and masking to make stunning pixel sorted images using AE Pixel Sorter

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Stardust Overview

Posted in Particles After Effects Tutorials by friedpixels on July 5, 2017

friedpixels aka James Ramirez does a fantastic overview:

A look at the Stardust plugin for After Effects in comparison to the Trapcode Suite. This is the second explainer video I've ever made, so I hope you can look past my inexperience and enjoy the video. I'm just generally excited about Stardust and want to share that with the community. This is by no means a bash to the trapcode suite, anyone who knows my work knows that I live and breath that suite, this is just a comparison look.

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Awesome tutorial on how to use #C4D and Connect Layers, Layer Stalker, Easy Bake and Plexus in #AfterEffects to create FUI elements easily.

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Blend Recap: How Side Projects Can Grow Your Creative Business

Posted in Tutorials Inspiration by aescripts + aeplugins on June 13, 2017

Nice recap of a main theme at the Blend conference on how side projects can have many benefits.

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In this one minute tutorial we use the automatic beat detection of BeatEdit for Premiere Pro to create markers at the beats of your music and then import the markers in After Effects. These markers are very helpful when timing your animations ti fit nicely to the music. 

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Stabilize 360 Video with Mocha VR

Posted in Tracking After Effects Tutorials by Imagineer Systems on June 5, 2017

In this intermediate tutorial, Mocha Product Manager Martin Brennand takes you through smoothing the horizon in a Samsung Gear 360 shot using the Reorient Module in Mocha VR. Jittery 360 video footage can be made more watchable by stabilizing with Mocha's planar tracking tools.

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Lendon Bracewell from Visionary Universe shows how to create a striking magic particle trail using Stardust point emitters, turbulence, forces, auxiliaries and more.

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Learn how to create isometric grids in After Effects with the extension GridGuide. Our setup allows to snap to all crossing points of the grid interactively. Furthermore, layers can be moved from one grid cell to the next one easily and accurately.

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In this advanced tutorial, Mocha Product Manager Martin Brennand takes you through a quick clean plate technique that greatly improves render performance in the Remove Module in Mocha Pro and Mocha VR.

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Roland Hartmann of graphicinmotion.com shows how to create stunning Earth HUD elements using Stardust Grid emitters, Fields, Replica Turbulence and more.

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Learn how to add an organic hand-drawn texture to a roller-coaster scene and then add people in the 3D model in After Effects using Paint & Stick

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Keyboard shortcuts aren't sexy, but they can shave literally days off of your motion graphic projects. In this video masterpiece we take a look at a few of our favorite keyboard shortcuts in After Effects.

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Learn how to use Font Manager to create your very own animated typeface from scratch in just 5 mintues.

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Workflow Breakdown - The Descent

Posted in Animation Tutorials by aescripts + aeplugins on May 3, 2017

A simple workflow breakdown for Adam Turnbull's traversal animation, "The Descent"

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In this tutorial, Ben Pohl shows you how to use the automatic, procedural walk cycles of iExpressions with an After Effects character rigged with DuiK.

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Learn how to animate your clones synced to the audio spectrum in After Effects using Cloners+Effectors.

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Liquid Water with Trapcode Mir Tutorial

Posted in Particles After Effects Compositing Tutorials by aescripts + aeplugins on April 14, 2017

VinhSon Nguyen shows how to create stylistic water/liquid using Trapcode Mir.

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Workflow Show | Flow for After Effects

Posted in After Effects Tutorials by aescripts + aeplugins on April 12, 2017

Joey Korenman of School of Motion gets into the nitty-gritty of how you can use flow to massively imporve your animation workflow.

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360/VR Post Techniques

Posted in After Effects Compositing Tutorials by James Markham Hall on April 4, 2017

James Markham Hall, Co-Founder Gold Creek VR, shows us how to take care of some common 360° post-production tasks in After Effects. He uses the View-based Edit in SkyBox Studio V2 to place a 2D video window over 360° footage, covers the Nadir with a logo, and removes unwanted shadows. The tutorial uses footage from a 360 shoot at the home of Anthonio Brown, of the Pittsburgh Steelers.

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How to rig a simple character face with Joysticks 'n' Sliders for #AfterEffects

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