Learn how to create a 3D scene in Adobe After Effects with just a few 2D photos. We distribute the photos in 3D space and animate a camera move to create a parallax effect. With the help of iExpressions it is very easy to convert the 2D scene into a 3D scene with depth and a parallax effect.

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Tutorial

Auto-Resizing Background Shapes in After Effects

Posted in After Effects Tutorials Automation by mamoworld on March 2, 2021

Learn how to auto-resize complex shapes like hearts, circles, diamonds, stars, etc using iExpressions in After Effects

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The formidable Evan Abrams explains IK and FK in After Effects and how Limber, iExpressions and Character Tool use them. 

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Today we show you something about a little motion design niche: Designing user interface animations for mobile apps and web apps.

Learn how to first import your user interface designs from Xd, Figma or Sketch into Adobe After Effects, then create animations there using the spring tools in iExpressions. It’s not only easy to create spring animations in After Effects, they can also be easily implemented in Google’s Android, Apple’s UIKit (or SwiftUI), and Facebook’s React.

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Learn how to easily use iExpressions to add elastic deformation to a shape layer in After Effects to make it deform automatically when you move it. As an example, we use a plant whose leaves and branches swing when moved with a few simple settings.

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Tutorial

Unfold Text Effect with Path Expressions

Posted in After Effects Tutorials by mamoworld on December 9, 2019

In less than a minute, learn a very cool effect that you can apply to any text using iExpressions. It will start with a straight line for each path of your text and then fold these lines step by step into the final text. The result is a very detailed and complex animation, but the process is so simple that anyone can do it!

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Tutorial

Hate Expressions in Adobe After Effects? Get This Plugin

Posted in After Effects Tutorials by Boone Loves Video on December 3, 2019

Boone Loves Video shows how you can use iExpressions to make complex expression driven graphics without having to write or understand any code.

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Learn how to apply expressions to 2D and 3D properties, such that you don’t have to separate dimensions anymore.

On the technical side, you learn what arrays are and we also talk a lot about variables - how you create and use them and why they make your expressions more modular and readable.

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No Film School reviews their top 10 After Effects plugins for Typography. Includes TextDelay, iExpressions, TextBox, TextExploder, Cartoon Moblur, Effect Matte, Font Manager, Text2Spreadsheet and more.

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In this class we use everything we learned in the previous classes for a hands-on example: We develop an expression to rotate the wheels of a car automatically. It works such that you only need to keyframe the position of the car and the expression calculates how the wheels need to rotate to fit to that movement. We start with the quick and easy solution using iExpressions and then develop our own version by writing our own expressions code.

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Tutorial

First Steps with After Effects Expressions (Part 2)

Posted in After Effects Tutorials by mamoworld on April 8, 2018

The second class of the Tutorials Series about Adobe After Effects Expressions featuring the wiggle expression and some explosions!

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Tutorial

First Steps with After Effects Expressions (Part 1)

Posted in After Effects Tutorials by mamoworld on March 26, 2018

New Tutorials Series about Adobe After Effects Expressions: Part one online now!

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In this tutorial, Ben Pohl shows you how to use the automatic, procedural walk cycles of iExpressions with an After Effects character rigged with DuiK.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In bonus part 8 you learn how to create a parallax effect for the 2D scrolling background.
Depending on the distance, the different parts of the background move with a different speed. With the iExpressions rig shown in this part, you only need to move one background layer manually and all other elements follow automatically with a speed that depends on their distance.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 7 add more realism to our character with secondary animations. We addd a little bit of random motion since in real life people never stand 100% still. Also, we animate her chest to simulate some breathing and make her hair swing a bit when she is walking.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 6 we extend the rig for our baby buggy such that the buggy wiggles automatically when it is moving.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 5 we create the rotating wheels of the baby buggy. They rotate automatically when you move the character. And even the highlights on the spokes fade in and out naturally when the wheels are rotating.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 4 you learn all about Zorro, the layer tagger. This tool is very helpful, whenever you have an After Effects project with lots of layers.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 3, we create an automated walk cycle with iExpressions. You just need to keyframe the position of the character and the iExpressions-based rig animates the legs and the body automatically such that the character is walking.

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An in-depth 8 part series to create a highly automated rig to animate 2D characters for cartoons in After Effects. The rig is based on iExpressions 2 and the puppet tool. It features an automated walk cycle, automatically rotating wheels, secondary animations and much more.

In part 2, we connect the skeleton to our character using the puppet tool. You learn the basics, but also some advanced tips for this workflow. For example, you learn how to achieve that puppet pins on the skirt of the character are influenced by the bones of both legs simultaneously.

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