Roland Hartmann of graphicinmotion.com shows how to create stunning Earth HUD elements using Stardust Grid emitters, Fields, Replica Turbulence and more.

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Learn how to add an organic hand-drawn texture to a roller-coaster scene and then add people in the 3D model in After Effects using Paint & Stick

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Keyboard shortcuts aren't sexy, but they can shave literally days off of your motion graphic projects. In this video masterpiece we take a look at a few of our favorite keyboard shortcuts in After Effects.

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Learn how to use Font Manager to create your very own animated typeface from scratch in just 5 mintues.

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Workflow Breakdown - The Descent

Posted in Animation Tutorials by aescripts + aeplugins on May 3, 2017

A simple workflow breakdown for Adam Turnbull's traversal animation, "The Descent"

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In this tutorial, Ben Pohl shows you how to use the automatic, procedural walk cycles of iExpressions with an After Effects character rigged with DuiK.

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Learn how to animate your clones synced to the audio spectrum in After Effects using Cloners+Effectors.

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Liquid Water with Trapcode Mir Tutorial

Posted in Particles After Effects Compositing Tutorials by aescripts + aeplugins on April 14, 2017

VinhSon Nguyen shows how to create stylistic water/liquid using Trapcode Mir.

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Workflow Show | Flow for After Effects

Posted in After Effects Tutorials by aescripts + aeplugins on April 12, 2017

Joey Korenman of School of Motion gets into the nitty-gritty of how you can use flow to massively imporve your animation workflow.

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360/VR Post Techniques

Posted in After Effects Compositing Tutorials by James Markham Hall on April 4, 2017

James Markham Hall, Co-Founder Gold Creek VR, shows us how to take care of some common 360° post-production tasks in After Effects. He uses the View-based Edit in SkyBox Studio V2 to place a 2D video window over 360° footage, covers the Nadir with a logo, and removes unwanted shadows. The tutorial uses footage from a 360 shoot at the home of Anthonio Brown, of the Pittsburgh Steelers.

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How to rig a simple character face with Joysticks 'n' Sliders for #AfterEffects

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Workflow Show: Ray Dynamic Texture

Posted in After Effects Tutorials by School of Motion on March 31, 2017

In this School of Motion Workflow Show, we'll show off Ray Dynamic Texture, a killer plugin for After Effects that can save you hours of tedious texturing on your layers. Download all the assets from this video and find show notes here: schoolofmotion.com/ray-dynamic-texture/

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Planar Tracking Tips with Mocha Pro 5

Posted in Tracking After Effects Mocha Tutorials Live Action by Imagineer Systems on March 29, 2017

Learn how to set up a Mocha Pro project when there are foreground occlusions in front of your tracking area.

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Eran Stern shows us how to create this awesome particle animation using Stardust and a Motion Capture dancer. Also check out the Simon Bronson/Chris Vranos version of this that also uses Plexus.

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Create your own script from any comp or preset

Posted in After Effects Tutorials by After Effects Tutorials w/ Mikey on March 15, 2017

There are few must have tools for after effects. For me its the tools that bring new functionality that I can't achieve with the built in first party plugins. Like Newton, or Element 3D. compCode is one of those tools!!!! compCode will take your composition and turn it into a script file, its like actions for photoshop, or macros, or super presets. All of the limitations that presets have compCode overcomes these.

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Stereoscopic support is available in “SkyBox Studio V2“, for After Effects, and Charles Yeager guides us through the features. Charles shows us how to level the horizon on stereoscopic footage, as well as add text and a logo.  We also see how to apply “SkyBox 360 Post FX” which has monoscopic and stereoscopic support. We can easily add a “Blur”, “Glow”, “DeNoise” and “Sharpen” onto our stereoscopic footage.

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In this french language tutorial, Grégory Villien of Motion Café, shows how to create a 3D galaxy nebula using Stardust

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In this japanese language tutorial, nokir™ explains how he used Newton, Pastiche and LayerGenerators (aka Mobo Motion Bundle) to create the Industory2017PV tradeshow opener.

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Learn how to composite a live video composition on to a CG render using the new "Stick Live Comp" features in Paint & Stick 2.0 which is currently out on a free public beta.

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Color Correction masking with Mocha VR in Premiere Pro

Posted in Compositing Tutorials by Imagineer Systems on March 2, 2017

In this tutorial Mocha Product Manager Martin Brennand takes you through using Mocha VR for tracking and masking to isolate specific areas for shadows and highlight correction in VR footage with Lumetri color grading tools inside Adobe Premiere Pro.

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